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PC World Komputer 2003 November
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CINEBENCH 2003
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shader
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Mfog.h
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C/C++ Source or Header
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2003-02-27
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544b
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21 lines
#ifndef _Mfog_H_
#define _Mfog_H_
enum
{
FOGSHADER_COLOR = 1000, // VECTOR
FOGSHADER_SCALE = 1001, // REAL
FOGSHADER_AMPLITUDE = 1002, // REAL
FOGSHADER_FREQUENCY = 1003, // REAL
FOGSHADER_SAMPLES = 1004, // LONG
FOGSHADER_VOLUMETRIC = 1005, // BOOL
FOGSHADER_TURBULENCE = 1006, // REAL
FOGSHADER_DECREASE = 1007, // REAL
FOGSHADER_THICKNESS = 1008, // REAL
FOGSHADER_TYPE = 1009, // LONG
FOGSHADER_TYPE_LINEAR = 0,
FOGSHADER_TYPE_EXPONENTIAL = 1,
FOGSHADER_TYPE_NODECREASE = 2
};
#endif